Staff Software Engineer – Automation & Build Systems (Sydney)
Riot Games · Sydney
Job description
About the role
Riot Games is building a highly anticipated MMO and needs a Staff Software Engineer to lead automation and build systems for the unpublished R&D product. Based in Sydney, you will work with a small, cross‑disciplinary team to create reliable, high‑performance development pipelines that enable rapid delivery of new content.
Key responsibilities
- Design and implement large‑scale automation and build tooling across a distributed server network.
- Lead architecture, technical design, and implementation to ensure system stability and scalability.
- Collaborate with technical leadership in Sydney and Los Angeles and with design teams to deliver high‑performance solutions.
- Promote best practices, mentor engineers, and share expertise in automation and build systems.
- Participate in on‑call rotation, troubleshoot live‑service issues, and support content creation, stability, and testing pipelines.
Required profile
- 6+ years of professional software engineering experience.
- Proven ability to drive technical initiatives and influence architectural direction.
- Strong communication skills for cross‑timezone collaboration.
- Passion for gaming and delivering dependable player experiences.
Required skills
- Automation
- Build tooling / CI‑CD pipelines
- Distributed systems
- System architecture and design
- On‑call troubleshooting
What we offer
- Full‑time permanent role with relocation assistance.
- Visa sponsorship for eligible candidates.
- Opportunity to shape core technology for a next‑generation MMO.
- Collaborative environment across Sydney and Los Angeles.
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Published 1 month ago
Expires 1 week from now
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Riot Games
Sydney
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