Senior Software Engineer - Rendering
Procreate · Sydney
Job description
About the role
Procreate is seeking a Senior Software Engineer to join its rendering team in Hobart. Reporting directly to the CTO, you will help build the next‑generation virtual‑texturing based rendering and painting engine that powers current and future products.
Key responsibilities
- Develop custom GPU technologies for a high‑performance 64‑bit painting engine on iOS.
- Solve complex technical problems in a real‑time, memory‑constrained environment.
- Collaborate with product designers, owners, and engineers to deliver industry‑leading graphics experiences.
- Provide support for existing graphic engines and ship core graphics features.
Required profile
- Strong systems programming background in C or C++.
- Experience with CPU/GPU optimization and debugging.
- Proficiency with a modern graphics API such as Metal, Vulkan, or DirectX 11.
- Solid understanding of real‑time rendering pipelines and hardware.
Required skills
- Linear algebra and trigonometry competence.
- Experience writing vertex, fragment, and compute shaders.
- Excellent verbal and written communication skills.
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Published 10 hours ago
Expires 1 month from now
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Procreate
Sydney
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